Alhamdulillah dapat payment pertama hari ni. Ok, boleh dah konfem bukan scam. Kerjanya download aplikasi, dapat duit, uninstall kalau tak berkenan...ha..ha... sampingannya tgk youtube, dapat duit. Dan byk lagi task lain2.
Ini payment pertama hari ni:
Berminat nak join sila baca kat sini:
http://cyclonmaster.blogspot.com/2012/11/whaff-kumpul-duit-guna-android.html
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Thursday, December 27, 2012
Tuesday, December 4, 2012
Modern Combat 4: Zero Hour
The usual variations of virtual control options should be available when the game ships, too, though I was quite adept with the default setup. There's also support for gyroscope aiming, though I've never been able to get very comfortable with that sort of thing, and I'd imagine support for Gameloft's sort of strange Duo Gamer controller will be in there as well.
As is typical with games like this, the opening scene of Modern Combat 4 is incredibly intense and wastes no time throwing you right into the thick of things. Reminiscent of storming the beaches at Normandy in the famous scene from 'Saving Private Ryan', you and your squad will arrive via boat to the beaches of Hawaii with all manner of hell breaking loose around you. You'll then follow your squad commander as he leads you inland and through both indoor and outdoor environments picking off enemies as they come. There are various objectives to complete along the way before finally arriving at an extraction point which signals the end of the level.
The gunplay in Modern Combat 4 is satisfying. Enemies displayed intelligence as they utilized cover, split up to try and flank your group, and were generally aware of when it's a bad time to be out in the open. The combat scenarios still had that kind of mechanical feel which is typical of these games – progress a bit through the level, wipe out a group of baddies, progress a bit further, run into more baddies, and so on – but a smarter enemy AI and the use of the Havok physics engine for enemy death animations creates more of a natural vibe. Enemies will instantly go ragdoll once killed, creating some interesting death animations, and they appear to utilize their skills in different ways each time you play. I ran through the same section of the first mission twice, and it felt different enough each time that it helped eliminate the cookie-cutter feeling that these scripted sort of events can sometimes create.
Another welcome aspect of the game, and one that's often used in previous Modern Combat games and other similar titles, is breaking up the gunplay in various interesting ways. For example, at one point I encountered a quick-time event where I had to defend a knife attack with swipes. Another time I was able to remotely control a miniature tank as it forged its way ahead of our squad, allowing me to lay waste to as many bad guys as I could using its turret in order to clear the path ahead. Similarly, at one point I hopped in the back of a military jeep and manned its turret, being speedily swept through an on-rails section where I got to – you guessed it – blast away at more bad guys. These sections were fun and definitely offer a nice change of pace from the regular shooting.
Sedut ler:
http://939a4010.linkbucks.com
As is typical with games like this, the opening scene of Modern Combat 4 is incredibly intense and wastes no time throwing you right into the thick of things. Reminiscent of storming the beaches at Normandy in the famous scene from 'Saving Private Ryan', you and your squad will arrive via boat to the beaches of Hawaii with all manner of hell breaking loose around you. You'll then follow your squad commander as he leads you inland and through both indoor and outdoor environments picking off enemies as they come. There are various objectives to complete along the way before finally arriving at an extraction point which signals the end of the level.
The gunplay in Modern Combat 4 is satisfying. Enemies displayed intelligence as they utilized cover, split up to try and flank your group, and were generally aware of when it's a bad time to be out in the open. The combat scenarios still had that kind of mechanical feel which is typical of these games – progress a bit through the level, wipe out a group of baddies, progress a bit further, run into more baddies, and so on – but a smarter enemy AI and the use of the Havok physics engine for enemy death animations creates more of a natural vibe. Enemies will instantly go ragdoll once killed, creating some interesting death animations, and they appear to utilize their skills in different ways each time you play. I ran through the same section of the first mission twice, and it felt different enough each time that it helped eliminate the cookie-cutter feeling that these scripted sort of events can sometimes create.
Another welcome aspect of the game, and one that's often used in previous Modern Combat games and other similar titles, is breaking up the gunplay in various interesting ways. For example, at one point I encountered a quick-time event where I had to defend a knife attack with swipes. Another time I was able to remotely control a miniature tank as it forged its way ahead of our squad, allowing me to lay waste to as many bad guys as I could using its turret in order to clear the path ahead. Similarly, at one point I hopped in the back of a military jeep and manned its turret, being speedily swept through an on-rails section where I got to – you guessed it – blast away at more bad guys. These sections were fun and definitely offer a nice change of pace from the regular shooting.
Sedut ler:
http://939a4010.linkbucks.com
Saturday, November 24, 2012
Jottacloud - Backup Smartphone anda sekarang sebelum terlambat
Tuesday, November 20, 2012
WHAFF - kumpul duit guna Android Phone/Tablet
Nak ajak korang semua kumpul sen melalui WHAF. Dah pergi check ngan xda forum, ramai kata valid dan bukan spam. Jom join. Free aje. Ini detailsnya.
Cara nak join mudah sahaja:
1) Install aplikasi WHAFF
2) Login seperti biasa melalui facebook, dia auto register.
3) Lepas login akan keluar popup invite code, masukkan code ini AA72875
4) Kemudian korang bolehlah download applikasi, game dan sebagainya dari WHAFF dan earning duit.
Social commerce service with rewards, WHAFF!! (WHatAreFriendsFor!?) WHAFF is a new kind of Social Commerce app to satisfy your needs and wants. Simply it is a productivity app, which will satisfy your personal financial planning and accounting. Get WHAFF updated with a wicked Holo UI on google playstore to reach out your financial needs and wants! Have you ever heard about this application that gives you a reward of money when simply downloading apps? I know you cannot believe this but this application really exists and you can find us straight away from the market if your device supports android with Holo UI!
Cara nak join mudah sahaja:
1) Install aplikasi WHAFF
2) Login seperti biasa melalui facebook, dia auto register.
3) Lepas login akan keluar popup invite code, masukkan code ini AA72875
4) Kemudian korang bolehlah download applikasi, game dan sebagainya dari WHAFF dan earning duit.
Sunday, November 11, 2012
Star Wars: Episode VII - Coming Soon 2015
George Lucas baru je jual companynya Lucasfilm kepada Disney minggu lepas. Dan Disney umumkan akan sambung legacy Star Wars. Bukan takat episod 7 tapi, 2 trilogy akan muncul yg mana bermakna Star Wars 7-12 akan keudara di masa hadapan.
Thursday, November 1, 2012
Mari tonton Koleksi Jackie Chan
Layan filem lama2 kat youtube, best ni. Nak share samalah ngan korang semua. Semua koleksi Jackie Chan ada.
Jom menonton: KLIK DISINI
Jom menonton: KLIK DISINI
Monday, October 29, 2012
[Wanted] Mencari Seagate ST3250820A utk dipinjam
IDE 250GB
Seagate Barracude 7200
PN: 9BJ03E-300
SN: 5QE0KFX8
ST3250820A
Firmware: 3.AAC
Sesiapa ada Harddisk ni dan sudi untuk loan kepada saya? Diperlukan untuk data recovery. Sila emel saya: cyclonmaster@gmail.com. Terima kasih.
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